Aurel Vlaicu the Gyrocopter Guide, Strategy & Build. Aurel Vlaicu is a unique hero from Sentinel which has many active skills as an Agility hero. This post will provide you with the Gyrocopter Skill Description, the Gyrocopter Guide, the Gyrocopter Strategy, the Gyrocopter Item Build and the Gyrocopter Skill Build.
Raised amongst the dwarven mining clan, Aurel grew up with a fascination for making things explode. Such tendencies were considered healthy in the mining society as a dwarf's skill with explosives determined his pay, his rank and of course, his popularity amongst the females. Unlike the rest of the clan however, Aurel sought to use his skills for more than just blowing up rocks. By combining controlled detonations with thick metal to direct their force, Aurel is able to create everything from engines to missles. Excited to be able to put his inventions to the test, Aurel's presence on the battlefield promises to be a blast!
Aurel Vlaicu the Gyrocopter Skill Descriptions
Hero Class: Gyrocopter
Hero Name: Aurel Vlaicu
Movement Speed: 305
Hero Type: Agility
Starting Armor: 2
Starting Damage: 41-51
Agility: 24 + 2.4
Strength: 18 + 1.8
Intelligence: 23 + 2.1
Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.
Damage per rocket: 10/12/14/16
Note: The rockets can only hit units you have vision over.
This skill looks awesome, multiple rocket is launched from you. However, the damage is pretty small if you got many enemies around you. If you wanna kill enemy hero with this skill, make sure he is alone. Also a good skill for push/farm.
The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower.
Maximum damage is dealt at 2000 distance traveled (does not increase beyond that distance)
Maximum Damage: 100/200/300/400
Stun Duration: 2.5
Cast Range: 900
Note: Towers do half damage. Enemy has vision over the rocket once it starts moving.
Pretty tricky skill. Make sure you cast this from behind a forest so your target won't notice it until they got hit. The stun is always 2.5 seconds, but the damage is depends from how far the missile traveled.
The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.
Your attack range is still limited to 375 range.
Maybe this is the only skill that suggest Gyrocopter as a carry hero. You should take this only when you got enough already damage items. If you wanna be a full caster instead, skip this over stats.
The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.
Primary Missile Damage: 250/300/350
Primary Missile Slow: 20%
Primary Missile Slow Duration: 2
Secondary Missile Damage: 100/150/200
Secondary Missile Slow: 50%
Secondary Missile Slow Duration: 3
Cast Range: 1000
Note: The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though.
Pretty neat ulti, maybe work well if you can hold the enemies with Black Hole or other skill so the enemies will got hit with the second missile.
Aurel Vlaicu the Gyrocopter Skill Build
Level 1: Homing Missile
Level 2: Rocket Barrage
Level 3: Homing Missile
Level 4: Rocket Barrage
Level 5: Homing Missile
Level 6: Call Down
Level 7: Homing Missile
Level 8: Rocket Barrage
Level 9: Rocket Barrage
Level 10: Flak Cannon/Stats
Level 11: Call Down
Level 12: Flak Cannon/Stats
Level 13: Flak Cannon/Stats
Level 14: Flak Cannon/Stats
Level 15: Stats
Level 16: Call Down
Level 17-21: Stats
Level 22-25: Stats/Flak Cannon
Here is my initial skill build for the Gyrocopter. Homing Missile is taken and maximize first because it will be your nuke and stunner at the same time. Rocket Barrage will be the next skill because it offers you area nuke which can work well if the enemy alone. Call Down is every time you can because it gives you area damage as well as slow. Flak Cannon is taken last because you will need some items to boost your damage to make it useful. But, if you wanna be a caster build, you should take stats over Flak Cannon instead. Feel free to contribute in the comment section :)